3D Artist (Contract)

Hololabs is developing a new mobile experience called Sky Haven, an alternate reality adventure that features a compelling mystery about the discovery of hidden sky creatures supported by popular merge puzzle mechanics and immersive AR.

We are looking for a 3D Artist who will collaborate with the team to support our creative vision, having a wide range of skills, from design / concept to sculpting / modeling, surfacing, texturing, and animating. 


Job Description

  • Model, texture, and rig 3D assets for animation.

  • Create high quality textures and materials.

  • Partner with the Art Director to deliver the artistic vision for the game.

  • Collaborate with the technical artists and engineers to develop effective assets that work in the production pipeline.


Skills / Requirements

Core Requirements:

  • Professional experience in modeling, texturing, and rigging characters using Maya, 3DSMax, ZBrush, Blender, or equivalent.

  • A passion for creature design, and a keen eye for form, shape, structure, silhouette, and movement when developing characters.

  • An ability to collaborate with the team and contribute to early exploration of creative techniques and production methods.

  • Ability to work in a High to Low poly workflow.

  • Good sense of asset organization and adherence to naming conventions

Preferred Skills:

  • Experience with Unity3D and the Universal Render Pipeline.

  • Animation experience.

  • Experience developing shaders.

  • Basic knowledge of version control.


Duration

This is a temporary position or contract, can be part time or full time, roughly 4-6 months of work.


Location

Our offices are located in Victoria, BC and while it would be nice to see you in person for occasional meetings, this position is available for remote work.